Keen’s talking about missing a third realm in WAR’s two-faction design, and I have to say, I agree with him.
This has long been my biggest dislike about the WAR design. I’d go through my blog and point to the times I mentioned it, but I’m lazy and don’t feel like making people read my old posts anway.
I think just having two realms might make a difference in server control. There were plenty of times in my DAoC experience that Hib/Perc would have been required to just turtle up against the Midgard machine if we didn’t have the Albs to keep the Mids a little honest. Same was true for the Albs at times, I think. And I know the Mids loved barging in on a Hib/Alb fight out in the frontiers.
Personally, I loved the chaos when two realms were squaring off at a keep, and the third realm decided to come blasting into the middle of the fight. Or milewalls…it was a hell of a lot of fun to have three factions, and multiple fronts to your fight.
Mythic might make up for the loss of third realm by making RvR more accessible in WAR, but I do fear what’s going to happen to a server that has a faction that’s just dominant, either through skill or through the number of people who regularly participate in RvR.
Rock-Paper-Scissors is a lot more fun than Rock-Paper, ya know? We’ll see how it goes…it’d suck to have RvR turn into a feeling of helplessness or hopelessness if your two realms are badly out of balance somehow.