Ryzom, of all things.
I’m still bored with most things MMO. I can’t get excited about Champions Online (and haven’t heard much to say I’m missing anything), I can’t get too excited about resubscribing to games I’ve already played (WoW, WAR, Eve, LoTRO, anything Everquest), and I’m still a little burned out on MMO’s anyway.
The only game I haven’t played that has my attention is Fallen Earth. Pete at Dragonchasers got my attention with his first two posts about the game, but I’m not sure I’m ready to pull the trigger on $50 on a game that got a pretty lukewarm reception over at Gamers With Jobs. I’m definitely in wait-and-see mode on FE. I’m a fan of player-driven economies like SWG and Eve, but I’m also a fan of polished games.
In the mean time, I decided to hop back into Ryzom. They have a three week free trial, and I did enjoy the game way, way, back when (I think I was in the beta, and played the free starter area a couple times), but I never liked it enough to subscribe.
It’s difficult in a way that a lot of post-WoW games aren’t, and it’s definitely a player-driven crafting-heavy economy, but I’m not sure how well implemented everything is yet. I don’t want to play a game that’s unnecessarily grindy…both Eve and SWG had lots to distract you while you were leveling up your crafting/mining/manufacturing.
It’s a little early to tell how I feel about Ryzom, and the Fallen Earth reviews aren’t plentiful or glowing, so I’m doing what I’ve been doing since I left WoW…playing the MMO tourist, dabbling in a little of this, a little of that, and playing a lot of Team Fortress 2 and single-player games on Gametap.
I’ll admit to wondering over the past six months whether I’ll ever find another MMO that captured my attention like EQ, DAoC, SWG, Eve, and WoW. I don’t know if I’m burned out, or if the games are just lacking in imagination or execution, but this has been my longest MMO slump in 10 years.