By now, it’s pretty clear that there’s a portion of the MMO community that feels Mythic missed the boat with PvE. The common culprit in this observation is the Scenario system. The rewards for running Scenarios are so great that PvE cannot get a critical mass of people involved to participate in Mythic’s Public Quests and standard PvE questing.
Since we’re talking about this on the internet, it’s natural that we spend most of our time speaking negatively about PvE in WAR. Those of us like myself, who happen to be enjoying the reasons PvE is emptier than RvR, are too busy playing the game to hop on our blogs and talk about why we’re in RvR much more often than PvE. Hint: It’s not only because Scenarios are perceived to be more rewarding than PvE.
As long as I’ve been playing MMO’s, one constant cry for a future MMO was “I want to be able to level entirely through PvR”. Granted, not everyone felt that way; some people (myself included) avoided PvP like the plague, because we hated being griefed. Mythic solved the griefing problem in Dark Age of Camelot (players could only communicate through emotes, separate PvE and PvP areas) but it wasn’t possible to level 1-15 in RvR.
WAR fixes that. Now, it’s quite possible to level a long way into the game (I’m only at level 25, can’t speak for 26-40 yet) doing mostly PvP. In fact, PvP is such a great way to advance that PvE feels comparitively empty, and people are floundering trying to find groups.
For a minute, let’s not dwell on the perception that PvE is wasting your time compared to running Scenarios. First, I don’t believe that, and second, it gets in the way of recognizing exactly what Mythic has accomplished with RvR. I don’t think people run Scenarios non-stop solely because it’s the fastest way to advance. I think we’re seeing a ton of people in Scenarios because, finally, an MMO has finally figured out how to give us a leveling alternative comparable to PvE. Gotta say, I’m happy to have another viable option, after PvE leveling in pretty much every game since EQ came out (as always, Eve Online doesn’t fit neatly into MMO comparisons).
As much as we’re hearing complaints in the blogosphere bemoaning PvE issues, there are just a ton of people totally loving the RvR in WAR. Instead of trumpeting their satisfaction from the rooftops (or blogtops), they’re spending their time playing the game. It’s human nature; if we’re happy, we don’t complain. If we’re unhappy, we run to the internet and get it all out :) The lack of posting here since WAR launched is definitely due to me having just a ton of fun in WAR.
I’ll address my PvE opinions in another post. I just wanted to acknowledge, publically, what I’ve been saying privately about WAR. We finally have an MMO that makes it possible to level your character doing something other than non-stop PvE. This is a huge achievement for Mythic, and something we should keep in mind when we bemoan PvE being empty.