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	<title>Comments for /random</title>
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	<link>http://slashrandom.wordpress.com</link>
	<description>Thoughts about mmorpgs and the communities that surround them.</description>
	<pubDate>Fri, 04 Jul 2008 19:48:31 +0000</pubDate>
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		<title>Comment on It&#8217;s all about the beta by Rick</title>
		<link>http://slashrandom.wordpress.com/2008/07/03/its-all-about-the-beta/#comment-653</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Fri, 04 Jul 2008 19:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=147#comment-653</guid>
		<description>@Bildo - No, Everquest was my first big MMO, although I played MUD's for a long time before that. I was in EQ for about 18 months before DAoC released.

I think you and Spinks are both correct about MMO's not needing to last for years, and sometimes we stay past the point where the game is fun. Mostly, for me, that's when I've made good friends and I enjoy their company.

Bildo, I don't think I necessarily want to return to a specific game, but I do think that I'm looking for the feeling of those games. Shoot, maybe what I miss is being surprised by an MMO. EQ and DAoC were revolutionary in the community sense, at least for me. It multiplied my MUD experiences by a big factor. I remember busy days on our MUD's would see 100 people logged in.

Hmm, that could be it, actually. There were only a few websites were people gathered, it felt easier to get to know the community (now people are spread out across lots of forums and websites), answers are easier to come by (we used to ask questions on forums, now we look up answers at Alla's and Thott). 

So no, I don't necessarily want to return to EQ, or to DAoC, but yeah, I do want to be surprised by a world again, and to feel that early sense of community again. You can't go home again, right? Maybe I just need to consign that to nostalgia and spend my time enjoying the genre as it matures.</description>
		<content:encoded><![CDATA[<p>@Bildo - No, Everquest was my first big MMO, although I played MUD&#8217;s for a long time before that. I was in EQ for about 18 months before DAoC released.</p>
<p>I think you and Spinks are both correct about MMO&#8217;s not needing to last for years, and sometimes we stay past the point where the game is fun. Mostly, for me, that&#8217;s when I&#8217;ve made good friends and I enjoy their company.</p>
<p>Bildo, I don&#8217;t think I necessarily want to return to a specific game, but I do think that I&#8217;m looking for the feeling of those games. Shoot, maybe what I miss is being surprised by an MMO. EQ and DAoC were revolutionary in the community sense, at least for me. It multiplied my MUD experiences by a big factor. I remember busy days on our MUD&#8217;s would see 100 people logged in.</p>
<p>Hmm, that could be it, actually. There were only a few websites were people gathered, it felt easier to get to know the community (now people are spread out across lots of forums and websites), answers are easier to come by (we used to ask questions on forums, now we look up answers at Alla&#8217;s and Thott). </p>
<p>So no, I don&#8217;t necessarily want to return to EQ, or to DAoC, but yeah, I do want to be surprised by a world again, and to feel that early sense of community again. You can&#8217;t go home again, right? Maybe I just need to consign that to nostalgia and spend my time enjoying the genre as it matures.</p>
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		<title>Comment on Diablo III in an MMO world by DaFiz</title>
		<link>http://slashrandom.wordpress.com/2008/07/01/diablo-iii-in-an-mmo-world/#comment-652</link>
		<dc:creator>DaFiz</dc:creator>
		<pubDate>Fri, 04 Jul 2008 07:24:14 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=145#comment-652</guid>
		<description>I think the biggest draw card will being able to play a decent RPG multiplayer without having to pay a continual fee to do so :)

I cant wait for it to come out.

Any way feel free to download the Trailer from here http://koolgamerz.com/forums/viewtopic.php?f=50&#38;t=22</description>
		<content:encoded><![CDATA[<p>I think the biggest draw card will being able to play a decent RPG multiplayer without having to pay a continual fee to do so <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I cant wait for it to come out.</p>
<p>Any way feel free to download the Trailer from here <a href="http://koolgamerz.com/forums/viewtopic.php?f=50&amp;t=22" rel="nofollow">http://koolgamerz.com/forums/viewtopic.php?f=50&amp;t=22</a></p>
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		<title>Comment on It&#8217;s all about the beta by spinks</title>
		<link>http://slashrandom.wordpress.com/2008/07/03/its-all-about-the-beta/#comment-649</link>
		<dc:creator>spinks</dc:creator>
		<pubDate>Thu, 03 Jul 2008 18:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=147#comment-649</guid>
		<description>Ahah! I did wonder why a couple of my friends resurfaced on WoW and made cryptic comments when I asked if they were bored of the WAR beta already.

If it's in a non-testing period that explains everything :)

There's a lot to be said for exploring lots of MMORPGs and then moving on when you get to a boring part. In the hope that somehow a developer will figure out a way to make the endgame more fun.

And I agree with JoBildo that people seem to think a MMORPG has to last for years ... I bet the average player's subscription is less than 18 months.</description>
		<content:encoded><![CDATA[<p>Ahah! I did wonder why a couple of my friends resurfaced on WoW and made cryptic comments when I asked if they were bored of the WAR beta already.</p>
<p>If it&#8217;s in a non-testing period that explains everything <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>There&#8217;s a lot to be said for exploring lots of MMORPGs and then moving on when you get to a boring part. In the hope that somehow a developer will figure out a way to make the endgame more fun.</p>
<p>And I agree with JoBildo that people seem to think a MMORPG has to last for years &#8230; I bet the average player&#8217;s subscription is less than 18 months.</p>
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		<title>Comment on It&#8217;s all about the beta by JoBildo</title>
		<link>http://slashrandom.wordpress.com/2008/07/03/its-all-about-the-beta/#comment-648</link>
		<dc:creator>JoBildo</dc:creator>
		<pubDate>Thu, 03 Jul 2008 16:08:06 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=147#comment-648</guid>
		<description>Was DAoC your first big MMO?

I ask this, because it's often the case that one turns to "forward-thinking" when all they really wish for is to be able to go back to that first love.

Getting past that is hard too.  It becomes about just having fun in any world for as long as you can and knowing when it's okay to move on.

People think MMOGs NEED to last for years, and ideally that would be how they are.  But it's entirely feasible and positively okay if you as a player only get a few weeks out of them before you realize it's not for you.

It sucks, because then it becomes like any other game genre... you always find yourself waiting for the next release.  This is a familiar pattern as a console gamer.  New awesome game comes out, you play it, beat it... and then wait for the next one.

It's doubly painful for an MMOGamer because we see few quality releases each year and so there's always that HOPE that one game will last a player AT LEAST a year before feeling the urge to try something new.  

But don't feel bad if nothing does that... it's natural.</description>
		<content:encoded><![CDATA[<p>Was DAoC your first big MMO?</p>
<p>I ask this, because it&#8217;s often the case that one turns to &#8220;forward-thinking&#8221; when all they really wish for is to be able to go back to that first love.</p>
<p>Getting past that is hard too.  It becomes about just having fun in any world for as long as you can and knowing when it&#8217;s okay to move on.</p>
<p>People think MMOGs NEED to last for years, and ideally that would be how they are.  But it&#8217;s entirely feasible and positively okay if you as a player only get a few weeks out of them before you realize it&#8217;s not for you.</p>
<p>It sucks, because then it becomes like any other game genre&#8230; you always find yourself waiting for the next release.  This is a familiar pattern as a console gamer.  New awesome game comes out, you play it, beat it&#8230; and then wait for the next one.</p>
<p>It&#8217;s doubly painful for an MMOGamer because we see few quality releases each year and so there&#8217;s always that HOPE that one game will last a player AT LEAST a year before feeling the urge to try something new.  </p>
<p>But don&#8217;t feel bad if nothing does that&#8230; it&#8217;s natural.</p>
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		<title>Comment on Diablo III in an MMO world by boatorious</title>
		<link>http://slashrandom.wordpress.com/2008/07/01/diablo-iii-in-an-mmo-world/#comment-639</link>
		<dc:creator>boatorious</dc:creator>
		<pubDate>Tue, 01 Jul 2008 23:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=145#comment-639</guid>
		<description>WoW might actually help Diablo III, since I'd imagine a ton of happy WoW players never played the either of the preceding games.

It's also a game that would go well with WoW.  There's (presumably) no subscription fee, so you just pay 50 bucks once.  And the easy items and neverending monsters will be a nice break from WoW.</description>
		<content:encoded><![CDATA[<p>WoW might actually help Diablo III, since I&#8217;d imagine a ton of happy WoW players never played the either of the preceding games.</p>
<p>It&#8217;s also a game that would go well with WoW.  There&#8217;s (presumably) no subscription fee, so you just pay 50 bucks once.  And the easy items and neverending monsters will be a nice break from WoW.</p>
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		<title>Comment on Diablo III in an MMO world by Rick</title>
		<link>http://slashrandom.wordpress.com/2008/07/01/diablo-iii-in-an-mmo-world/#comment-638</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Tue, 01 Jul 2008 22:53:49 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=145#comment-638</guid>
		<description>Bildo, I agree that sometimes simple is good. I tend to think that it's just a genre that doesn't hold my interest for a long time, but I have to remember that's OK too. Not every game should be played for a year. And based on what Hudson said, not every MMO should be played for a year, either!

@ Chuck - You're right that I left out the storytelling. That could be the best part of the entire experience, and potentially well worth my short attention span with action RPG's. 

@ Hudson - Your comment made me laugh :) I don't necessarily agree (we might have different interpretations of entertaining), but yeah, a tight, well-written, fast-paced game might be more entertaining the first time through than some MMO's.</description>
		<content:encoded><![CDATA[<p>Bildo, I agree that sometimes simple is good. I tend to think that it&#8217;s just a genre that doesn&#8217;t hold my interest for a long time, but I have to remember that&#8217;s OK too. Not every game should be played for a year. And based on what Hudson said, not every MMO should be played for a year, either!</p>
<p>@ Chuck - You&#8217;re right that I left out the storytelling. That could be the best part of the entire experience, and potentially well worth my short attention span with action RPG&#8217;s. </p>
<p>@ Hudson - Your comment made me laugh <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> I don&#8217;t necessarily agree (we might have different interpretations of entertaining), but yeah, a tight, well-written, fast-paced game might be more entertaining the first time through than some MMO&#8217;s.</p>
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		<title>Comment on Diablo III in an MMO world by Chuck</title>
		<link>http://slashrandom.wordpress.com/2008/07/01/diablo-iii-in-an-mmo-world/#comment-637</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Tue, 01 Jul 2008 21:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=145#comment-637</guid>
		<description>Your points are valid but this isn't Diablo II. Just by looking at the video I can tell they are combining the old and the new to create a fresh point and click RPG system. It appears as if Blizzard is combining the simple point-and-click interface with interactive environments and monsters who can do more to kill you. 

Plus Blizzard said that the storyline of Diablo III is one of the pieces that they are devoting alot of attention to. This is natural due to the fact that video games need good plot to survive these days.

We all have to remember that the last Diablo came out in 2001...and that was an expansion! Alot has changed in the industry, no doubt. But I have enough faith in Blizzard to know that they can implement an older game model with current technology to create a fresh and invigorating world.</description>
		<content:encoded><![CDATA[<p>Your points are valid but this isn&#8217;t Diablo II. Just by looking at the video I can tell they are combining the old and the new to create a fresh point and click RPG system. It appears as if Blizzard is combining the simple point-and-click interface with interactive environments and monsters who can do more to kill you. </p>
<p>Plus Blizzard said that the storyline of Diablo III is one of the pieces that they are devoting alot of attention to. This is natural due to the fact that video games need good plot to survive these days.</p>
<p>We all have to remember that the last Diablo came out in 2001&#8230;and that was an expansion! Alot has changed in the industry, no doubt. But I have enough faith in Blizzard to know that they can implement an older game model with current technology to create a fresh and invigorating world.</p>
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		<title>Comment on Diablo III in an MMO world by unwise</title>
		<link>http://slashrandom.wordpress.com/2008/07/01/diablo-iii-in-an-mmo-world/#comment-636</link>
		<dc:creator>unwise</dc:creator>
		<pubDate>Tue, 01 Jul 2008 19:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=145#comment-636</guid>
		<description>You summed up my thoughts Rick. I'll probably play through it once or twice, but don't expect it to be a slow burner.</description>
		<content:encoded><![CDATA[<p>You summed up my thoughts Rick. I&#8217;ll probably play through it once or twice, but don&#8217;t expect it to be a slow burner.</p>
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		<title>Comment on Diablo III in an MMO world by JoBildo</title>
		<link>http://slashrandom.wordpress.com/2008/07/01/diablo-iii-in-an-mmo-world/#comment-635</link>
		<dc:creator>JoBildo</dc:creator>
		<pubDate>Tue, 01 Jul 2008 19:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=145#comment-635</guid>
		<description>Remember they also decided to go after it nearly 4 or 5 years ago according to Jay Wilson, the lead designer.

At that time, WoW was just getting going or even still in beta.  I think the desire to rework Battle.net into a true gaming network is one of the driving forces behind D3's creation.

That and also, yes... some folks do love the simplicity of such games now and then.  Myself especially.  Occasionally, it's just really nice to boot up and get that absolutely instant gratification compared to the time it can take to accomplish anything in an MMOG.</description>
		<content:encoded><![CDATA[<p>Remember they also decided to go after it nearly 4 or 5 years ago according to Jay Wilson, the lead designer.</p>
<p>At that time, WoW was just getting going or even still in beta.  I think the desire to rework Battle.net into a true gaming network is one of the driving forces behind D3&#8217;s creation.</p>
<p>That and also, yes&#8230; some folks do love the simplicity of such games now and then.  Myself especially.  Occasionally, it&#8217;s just really nice to boot up and get that absolutely instant gratification compared to the time it can take to accomplish anything in an MMOG.</p>
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		<title>Comment on Unintelligent Design by Adam Tiler</title>
		<link>http://slashrandom.wordpress.com/2008/07/01/unintelligent-design/#comment-634</link>
		<dc:creator>Adam Tiler</dc:creator>
		<pubDate>Tue, 01 Jul 2008 19:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://slashrandom.wordpress.com/?p=140#comment-634</guid>
		<description>Breasts are under-represented in that painting.</description>
		<content:encoded><![CDATA[<p>Breasts are under-represented in that painting.</p>
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