My blogging career definitely tracks my MMO play activity. If I’m playing any genre but MMOs, I don’t seem to take the time to blog about it. Since I’ve been actively blogging here, I played some League of Legends, a lot of Starcraft 2, Team Fortress 2, and a lot of single player games that I missed while immersed in various MMOs (The Witcher, Mass Effect, Batman: Arkham Asylum, Fallout 3, among others).
I recently started playing LoTRO again (and tried Rift on a free weekend), and my desire to blog also picked up. It’s curious; I’m a very solitary person within most MMOs. For example, I just finished leveling a minstrel (usually a very group-friendly class) to 65, almost entirely solo. Despite my reticent nature in-game, I’m happy to talk about what I’m doing in an MMO when I’m not actually playing it.
Why do I want to talk about MMOs more than single player games or multiplayer games? Is it something about the persistence of an MMO compared to the more transient experience of multiplayer matches? Is there more of a story to an MMO? There’s a pretty good story in most single player RPGs, but I don’t feel compelled to write about those so much. I spent a lot of time playing TF2 and Starcraft 2 and League of Legends with other people, but I don’t feel the need to blog about it. It must be the persistent world that makes me feel like sharing, the non-instanced nature of an MMO. Anyone can log on to Steam and find me for a TF2 game, or friend me on League of Legends and ask if I want to play, or I can join a variety of Vent/TeamSpeak servers and play a match with friends, but all those interactions happen outside the game world first. The MMO is always there, always on, always the same, and somehow that makes me want to write about it. Maybe it’s a way of connecting with my character who’s idle while I’m not able to log in, and maybe it’s a way of connecting with other people who are doing the same thing, yearning for a bit of persistence while we await another opportunity to enter that world and play.
Whatever it is, I’m happy that my on-again off-again relationship with LoTRO has finally reached a major milestone.
It’s kind of crazy how much work still remains in LoTRO. As you can see, I’ve got trade skills to master, I need to figure out Legendary Items and maximize what they offer, I’ve got plenty of skirmishes to run, deeds to finish, traits to earn, and dungeons to explore if I ever decide to start grouping on a regular basis. I’ve reached level cap, but I certainly haven’t come close to maximizing Gallatin’s potential, and I hope to spend some time figuring out how to make him a useful member of a group instead of a solitary War Speech minstrel. He’s also got a big house to decorate!