WAR party!

I’m sure those of you following Warhammer news have seen information about Open Parties. Let’s walk the NDA knife edge about the idea, shall we? Without talking about my experiences with the Open Party system in the WAR beta, I’ll tell you a story about me and my typical MMO grouping habits. My daughter was [...]

Remind me, after the WAR NDA drops…

Remind me that I have stories to tell about Public Quests. Two stories, specifically, that happened in the past week. The stories are part of my own personal “Eureka!” moments in WAR, where I feel like Mythic’s hopes for new game mechanics is happening in my game experiences. Some “Wouldn’t it be cool if…” developer [...]

If you only have 45 minutes to review a game…

Dan O’Halloran takes on the very dangerous task of playing Warhammer for 45 minutes at Comic Con, and then attempting to write an article about it for Massively. It can’t be easy. Even with someone from Mythic attempting to point out all the highlights, there’s simply no way you can get a feel for a [...]

Boathammer’s WAR blogger proposal

Boathammer (I want to know how you came up with your name!) posted about WAR bloggers possibly trying to choose the same server when WAR is released, or at least trying to play together during open beta (whenever that begins). While he’s not overly sanguine about the chances for success, ( saying it “is insane [...]

Jeff Green posts about Warhammer

If you don’t have Jeff Green on your blogroll, he talked about playing Warhammer at E3 last week. What he wrote on his blog is short enough to copy entirely here, but I’ll give you a link back to his blog just because I was a history major and I like to cite my sources. [...]

Warhammer: Why pay full price?

Over at The Book of Grudges, spinks is talking about the difference between playing an MMO at launch, and playing an MMO after it’s been out for months or years. A while back, I asked why we should be paying full price for MMO’s. Tabula Rasa’s price dropped dramatically in the first few months. I [...]

Hell yes. Quit yer bitchin’.

Syncaine, I’m in total agreement. Eve’s skill point system is far from a handicap for new players. In fact, it’s the newbie-friendliest advancement system in any current MMO. I posted almost a year ago that Eve Online is a casual mmorpg, and I still believe that. It offers the most accessible, most laid-back mmorpg experience [...]

Further defining geekiness

I ride the train to work every day. It’s about 30 minutes each way. When I first moved here, I didn’t think I was going to enjoy commuting. I used to have a 3 mile drive (about 12 minutes through the city), so my time was doubling. Turns out, that hour of relative peace and [...]

Thieves!!

While I’ve been reading blogs and writing posts of my own today, I’ve been mining in Eve. I just have to turn every couple minutes to empty the hold of my ship into a jet can, and then go back to reading and writing. When I turned around a moment ago, the window for my [...]

When roleplay is used for good, instead of evil

Spinks, over at Book of Grudges, posted today about roleplay servers. I played Dark Age of Camelot on a roleplay server, Percival. I’ve often wondered how much that contributed to my enjoyment of the game. It’s the only roleplay server I’ve ever really played on, and I chose it because a lot of my Everquest [...]

Don’t Panic

Phil left this comment on my post yesterday, responding to boatorious, who said “I still expect WAR to be more fun, since unlike WoW they will make the right game to begin with.” Phil responded with this: Funny statement. Right game if you like PvP. Right game if you like RvR. But, to Tobold’s point, [...]

Tobold, WAR, and PvP

Tobold interviewed Paul Barnett from Mythic Entertainment, and something jumped out at me that I’ve been wanting to write about. Tobold asks a question that, quite frankly, I could have written back in 2001, shortly before Dark Age of Camelot was released, and I was happily enjoying PvE Everquest, burned out on PvP. Tobold asked: [...]

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